The Dark Academy on Korriban
http://korriban.fallenash.com/

[Day 1 - LE - Event] Night at the Museum
http://korriban.fallenash.com/viewtopic.php?f=21&t=151
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Author:  Lord Zash [ Fri Oct 14, 2016 1:50 am ]
Post subject:  [Day 1 - LE - Event] Night at the Museum

The Museum of the Dark Lords well well-lit and filled with slaves trying to move large pallets of material for storage or display under the guidance of Lord Zash but there was a great many things that needed doing and she was only one Sith Lord.

Thus she turned to the aspirants looking for favor to aid her in organizing the Museum and assisting in getting things to where they needed to be. Those that performed well would be suitably rewarded for the Sith do not value charity.

Night at the Museum

Event Type: Bonus
Participants: All students
Timeslots: Late Evening

Reputation Affected: No
Description: Lord Zash is in need of some aid with organizing the library and eager students looking to impress a powerful Sith are just what she needs. Students can aid her organizing the Library by choosing the following list of skills. These can be attempted at Average difficulty.

List of skill choices: Players can choose to assist her by doing three of the following six skill choices to assist her all, at average difficulty. They can do Coercion (Willpower) to force the slaves and Imperials to work faster, Computers (Intellect) to assist with organizing her data files, Leadership (Presence) to better organize the effort, Education (Intellect) to aid with the scholarship, Knowledge Outer Rim (Intellect) to better identify what needs to go where, or utilize a Force Power to aid the effort. Needs to be three different rolls.

Rewards: Two success means that Lord Zash is impressed with the aid and puts in a good word for the student this increases Reputation by 1. If they succeed at all three rolls in addition to increasing Reputation they also gain the following Talent as Lord Zash shares some dark secrets with the student.

Lord Zash’s Knowledge [Once per session may add 1 Boost die to any roll.]

Author:  Kristal Serasai [ Fri Oct 14, 2016 4:31 am ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

There was a goal Kristal shared with every other aspirant here, earn herself a proper master. Now organizing a Library wasn't exactly the type of task one might have in mind when one thought of the types of things that might impress a master suitable to Kristal. However, there were people here. People with a task set before them. Be it a slave or an Imperial that would help her cause. This wasn't just a chance to aid in organizing the library. This was a chance to show just how well she could adapt, that she wasn't only useful on the battlefield itself. After all, who could dsipute that after she lead a small group of students to the Academy. Which, in part, played it's own part in why she wished to make attempts here to gain influence over her peers.

Earlier robbed her of a chance to outperform others, but she could make up for that now by aiding Lord Zash. Falling a bit to peer pressure perhaps, Kristal aimed to bark orders at the slaves and Imperials alike. Commanding them to perform better without direction. It was an attempt that failed miserably. So much so that it soured a lot of the night for a good many people.

However, despite those set backs in morale, Kristal never gave up. Digging through texts and sorting out some themselves she showed the Imperials beside her that she was determined to see the task done. In fact, she had made sure they saw her getting into the work just beside them. Inspiring those around them to pick up the slack by those less inspired and by that inspiring them. Until suddenly there was a small unit following Kristal. Working together in a harmony unlike the other groups in the room. It was honestly quite the sight to behold.

Rolls:

Day 1| Night at the Museum | Roll 1: Coercian(Willpower): 1eP+2eA+2eD 0 successes, 1 threat
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Day 1| Night at the Museum | Roll 2: Leadership(Presence): 1eP+1eA+2eD 1 success, 2 threat, 1 Triumph
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Day 1| Night at the Museum | Roll 3: Knowledge Outer Rim(Intellect): 2eA+2eD 2 successes, 2 threat
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Author:  Khalim Tsaikzu [ Fri Oct 14, 2016 4:59 am ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Khalim had heard that Lord Zash may need some assistance in the Library, and so he sets off to see how he might be of assistance. After all, starting early by getting in the good graces of those he would be learning from seemed a good idea.

After hearing what needs to be done, he sets to making sure that the servants properly know their places and their roles, and properly "motivates" them into doing their jobs. Being dressed in the finest Imperial fashion, and clearly knowing how to order servants to do whatever he wants, it's only a matter of moments before there's a scurry and the various Library staff get hurriedly to work.

Even as they quickly work to do the bidding of the noble, it becomes quite clear that it's due to his threats of discipline if they do not, and not out of any loyalty or favor for the aspiring Sith.

One particularly brazen servant decides to make his displeasure of the new noble's orders and "accidentally" dumps a cart full of books on the sith's feet. Or at least, he tries to. Being well versed in the manners of uppity servants, Khalim spots what is about to occur to him and harnesses the Force. Instead of landing on his feet as the slave intended, the books all fly off in different directions, placing themselves into the appropriate spots on the bookshelves.

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Night at the Museum - Coercion: 3eA+1eP+2eD 5 successes, 2 advantage
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Night at the Museum - Leadership: 1eA+1eP+2eD 0 successes
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Night at the Museum - Move (Force): 1eF 1 Dark Side
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Author:  Sylvain Torsin [ Fri Oct 14, 2016 5:27 am ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Lord Zash had dramatically risen on Slyvain's personal list of wanted masters after meeting with her the previous night. Word reached him quickly that she was looking for help getting the help to listen to her orders. After greeting the Lord, he quickly began about the work of getting the library in shape. For years in his life he had ordered around servants and others, so this task came quite naturally to him.

He spent sometime impressing on the help's fragile minds the reasons why they should consider carefully the consequences of angering Lord Zash. While the servants were quite convinced by the argument, they started to wonder why it was exactly they had to listen to this young noble gallivanting as someone important.

As they began to slow down a bit, Sylvain turned gears a bit. He reconsidered they means by which they all were working and reconfigured the labor to better suit the task. He started pressing the help in a way that was inspiring and led them all to want to be better and was far more efficient than they had previously been doing. Yet, somehow there was something that just kept sticking in the servants' craw, even though efficiency was through the roof.

One of the servants eventually spoke up, "Aren't you like 15 or something? Why are you talking like you own the place?"

Sylvain responded to that outburst with a glare, "You think you shouldn't have to listen to me because I am young?" He smiled and drew closer to the servant, his eyes slowly burning a hole in the man's forehead. "Perhaps you would like to reconsider your comment?" Sylvain asked as he reached out to the man's mind with the force. The servant became noticeably uncomfortable, as if his mind began to burn from within him. Soon the man was on his knees, "Ye.... yes.... Lord Tarsin... you are right. I was remiss in my comment."

Sylvain smiled grimly, "You are fortunate you are not my servant, or I would have one of your friends already out buying a replacement. I would hate to damage Lord Zash's property, so for today you live... I cannot speak for the next time you have an outburst, however."

Looking back up at the others he was directing he said coolly but forcefully, "Now back... to... work..."

The servants began to bustle around with greater haste than ever before.

Rolls:

Day 1| Night at the Museum | Roll 1: Coercion(Willpower): 1eP+2eA+2eD 1 success, 1 threat
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Day 1| Night at the Museum | Roll 2: Leadership(Presence): 1eP+2eA+2eD 2 successes, 1 threat
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Day 1| Night at the Museum | Roll 3: Force Power: Influence: 1 Dark Side Darkside Point Used for Success
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(Passed All Three Rolls)

Author:  Xevine Distraacht [ Fri Oct 14, 2016 7:25 am ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Xevine soon joined to aid the others and the Lord. Her skills at being a menacing alien came useful, and the slaves scurried away to help the great Lord.

Alas the leadership skills of the Zabrak were found wanting, and Lord Zash wasn't impressed with her Education either.

#1: Coercion (Willpower): Success

Night at the Museum, D1 LE, Coercion (Willpower): 2eA+1eP+2eD 1 success, 1 advantage
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#2: Leadership (Presence): Failure

Night at the Museum, D1 LE, Leadership (Presence): 2eA+2eD 1 failure
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#3: Failure

Night at the Museum, D1 LE, Education (Intellece): 2eA+2eD 0 successes, 1 threat
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Author:  Baesal Zyn [ Fri Oct 14, 2016 11:01 am ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Foooweeee

Rancor's arse was that was a long trek...but at least she got there in time to overhear discussions about the library and it's clean-up someone named Lord Zarr...Zach...Zash? Well that is certainly something Baesal could do and an opportunity she just could not miss both for the possible advancement and a first look at the place for scouting purposes...

She arrived in the museum and, after some pointers on what should be done, she settled her datapad on an desk and plugged it to one of the library's terminal to begin some number crunching.

museum night day1: first roll (intel/computer): 2eA+2eP+2eD 1 success, 1 advantage
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That was not her best work but it was sufficient for what came next

museum night day1: second roll: intel/education: 4eA+0eP+2eD 4 successes, 1 threat


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While she was not educated in the imperial fashion...she was not educated in the imperial fashion and thus was not brainwashed. She freely used her mental gymnastics to give insight in a manner that might give the impression she was an expert on a wide variety of subjects. Including the Outer Rim:

museum night day1: third roll (intel/outerrim): 4eA+0eP+2eD 3 successes, 1 advantage
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Author:  Shaisha Vreysk [ Fri Oct 14, 2016 1:02 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

(Sure, why not XD)

Following Sylvain and Kristal, Shaisha felt apprehensive of whether or not she would be of any help. After some thought, the idea of gaining some more favor with one who could possibly be a future master, and was already a Lord, outweighed her own feelings of inadequacy on the subject.

Like a true Sith, Shaisha pressed the slaves to work better, lest they face the wrath of one born to the Dark Side of the Force.

However, some of the other workers in the museum needed a more gentle touch, as she knew Sylvain would've said, and she tried to act more like a leader than just one far above them in the pecking order. She was used to thinking on the spot and take control of the moment, so her attempts at carefully instructing the workers in some intricate plan didn't go so well, and even earned her a few glares from those who had worked there probably longer than she had been at the Academy in total.

Seeing that she wasn't getting anywhere further with those, she decided to help more directly herself rather entrusting the tasks to those beneath her. Sure, she had read books! Urgh... books. So boring. Still, she presevered, constantly reminding herself of the Torsin family's lectures on the values of academic knowledge.


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D1 Night at the Museum. Roll 1: Coercion/Willpower: 3eA+2eD 3 successes
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D1 Night at the Museum. Roll 2: Leadership/Presence: 2eA+2eD 0 successes, 1 threat
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D1 Night at the Museum. Roll 3: Education/Intellect: 2eA+2eD 1 success
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Author:  Zeno Deathwright [ Fri Oct 14, 2016 4:32 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Zeno attempts to provide some assistance but aside from some simple manual entry into computer systems he is mostly lost.

Computers1 success
Education 3 failures
Coercion 3 failures

Author:  Moyr Ahaya [ Fri Oct 14, 2016 5:10 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Moyr came here for a totally different purpose... but she decided to play along. First, she turned herself into a charming, colourful social whirlwind that effectively organised the effort.

Leadership: 1 success, 1 advantage

She the sat by the computers and tried to figure out a few things about the cataloguing system... and what precious things it contained. But her dabbling in an unfamiliar software only made matters worse and caused some frustration.

Computers: 1 failure, 1 threat

She decided to bring it onto the slaves, but her emancipatory conscience struck in and she encouraged them more than coerced to work harder.

Force: 1 Light Side - Success? Conflict? Strain?

Author:  Dapper Dog [ Fri Oct 14, 2016 5:12 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Moyr Ahaya wrote:
She decided to bring it onto the slaves, but her emancipatory conscience struck in and she encouraged them more than coerced to work harder.

Force: 1 Light Side - Success? Conflict? Strain?

OOC: If you spend a Destiny you can use the Light and get a success and suffer 1 strain also 1 Conflict.

Author:  Moyr Ahaya [ Fri Oct 14, 2016 5:26 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

[Converting it then!]

Also... Moyr's shenanigans had one underlying rationale: to crunch the museum's security setup.

Skullduggery: 2 successes, 1 triumph, 1 threat

[Triumph for either finding something desirable to loot or get a free ride over one of the systems, preferably electronic]

Author:  Dapper Dog [ Fri Oct 14, 2016 5:29 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Moyr Ahaya wrote:
[Converting it then!]

Also... Moyr's shenanigans had one underlying rationale: to crunch the museum's security setup.

Skullduggery: 2 successes, 1 triumph, 1 threat

[Triumph for either finding something desirable to loot or get a free ride over one of the systems, preferably electronic]

Moyr found a datapad, but not just any datapad, this one belonged to Lord Zash… sadly it was encrypted but think of the secrets it could hold…

Author:  Remmington Thalalas [ Fri Oct 14, 2016 5:34 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Remmington wanders by the museum and noticing the massive moving job that Lord Zash is undertaking, he decides to assist. Sitting down at a computer terminal he quickly manages her data files, not only moving them but also setting them up in an easy to use and understand way.

He offers his own input into her scholastic endeavorrs and is perhaps a bit too effective for his own good as he educates the slaves about matters that they probably shouldn't know.

Using the Force to enhance himself he helps physically move some things around although it creates some strain.

Computers = 0 successes, 1 Triumph
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Education = 3 successes, 3 threat
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Force Enhance = 2 Light Side
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1 Destiny Point used. 2 Strain taken.

3 successes I think?

PF

Author:  Moyr Ahaya [ Fri Oct 14, 2016 5:35 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Decryption for later, Moyr tried to discreetly download the content on her hand scanner...

Author:  Rumun Gol [ Sat Oct 15, 2016 5:48 am ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Rumun was told that a Lord of the Sith needed some help with organizing the museum library of the academy. Datapads needed to be decrypted, old registers needed to be classified in correct order, and lore was to be organized in new, more efficient ways.

This was the area of expertise of the duros.

He presented himself to the young female lord, volunteering to the the tedious process of organizing and classifying the new and ancient sith lore.

First the tall duros started presenting himself to the staff that was helping Lord Zash. Many were grumbling with being ordered by an alien, but Rumun presented a new way of organizing all the stuff. His method was consise, precise and very efficient and soon the workers noticed that the Duros was a good addition to this team effort.

Then Rumun tried searching in the archives of the outer rim reaches. This was a hard work. Rumun's efforts were in vain, but at least his background help him, noticing very quickly that this approach was not helping.

Better to try a different approach. Helping with some quick lectures in ancient lore to the staff, he achieve a faster clasification and record of all the archives. The staff under Zash worked very quickly with the necesary information. But perhaps he divulged a bit more that he should.

Anyway, with Rumun's help the work at the museum library was faster and efficient. His efforts helped both Lord Zash and the Academy in general.

*****************

[OOC - Rolls]


D1 - Night at the Museum; Helping Lord Zash; Leadership 1/Presence 3; 2 Ability; 1 Proficiency; 2 Difficulty: 2eA+1eP+2eD 1 success, 2 advantage
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D1 - Night at the Museum; Helping Lord Zash; Knowledge: Outer Rim/Inteligence; 3 Ability Dice, 2 Difficulty; Researcher Talent half time: 3eA+2eD 0 successes
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D1 - Night at the Museum; Helping Lord Zash; Education/Intellect; 3 Ability Dice, 2 Difficulty: 3eA+2eD 3 successes, 2 threat
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4 Successes, 2 Adavantages, 2 Threats.
+1 Reputation

Author:  Baesal Zyn [ Sat Oct 15, 2016 12:54 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Baesal was walking around putting things into place...

...but behind her red goggles her eyes were darting left and right, looking carefully at her environnement.

Looking for the security systems museum day 1: 1eA+2eP+3eD 1 success, 2 advantage
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Author:  Dapper Dog [ Sat Oct 15, 2016 12:59 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Baesal Zyn wrote:
Baesal was walking around putting things into place...

...but behind her red goggles her eyes were darting left and right, looking carefully at her environnement.

Looking for the security systems museum day 1: 1eA+2eP+3eD 1 success, 2 advantage
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Baesal was able to pick out the security systems with her practiced eye and even more so the power junctions and conduits. Good stuff to know if she needed to make repairs or cripple the system.

OOC: Baesal will have a boost die if she wants to repair or break the system.

Author:  Gerald Hin [ Sat Oct 15, 2016 1:35 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Gerald tried to move things with the Force but could not draw upon the well of fear and rage that was building inside of him. So instead he tried to organize the files but they were already so well organized that all he did was make a mess of things.

But surely he could display his book learning, except he just couldn’t make heads or tails of the matter at hand. Sith Lords and their artifacts was a glaring hole in his Education.

Lord Zash would never know of the failure of Gerald, but he would know.

OOC: Gerald fails hard, he is Light attuned and cannot draw on the Dark without spending Destiny.

Move - Force Die Roll: 1eF 1 Dark Side
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Gerald - Computers: 2eP+1eA+2eD 1 failure, 2 advantage
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Gerald - Education: 2eP+1eA+2eD 0 successes, 2 advantage
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Author:  Grenda [ Sat Oct 15, 2016 3:31 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

After her successes of the morning, Grenda decided perhaps it would be a good idea to show willingness to help one of the Masters here. Perfect timing with Zash requiring work to be done. The Rodian menaced over . . . well perhaps not over, more like the servants looked down at a menacing Rodian and decided to work faster. A few pointed remarks and they became more efficient under her direction. Pity she didn't really know where exactly the books and crystals had to go exactly. She also managed to scare one of the servants so badly that they dropped a book on the Rodians foot. The withering stare told the servant her days were numbered. A true enemy had been made tonight. One does not simply drop a book on a Rodian's foot.

/ooc

Night at the Museum 1: Coercion: 2eA+2eD 3 successes, 2 threat
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Night at the Museum 2: Leadership: 2eA+2eD 1 success, 2 threat
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Night at the Museum 3: Outer Rim: 2eA+2eD 0 successes, 1 advantage
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Total: 4 Successes, 3 Threat. Threat = 3 strain from heavy book to foot. 1 Reputation gained!

Author:  Nunki Malyna [ Sun Oct 16, 2016 6:11 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

With how fast she'd managed to make it to the academy, Nunki wound up with quite a bit of free time on her first day. Now that most of the acolytes had arrived, however, she followed a small group of them to find Lord Zash and an army of slaves organizing the library. Seeing that perhaps her assistance was needed, she took a small group of slaves aside, leading them with efficiency, and using her force powers to get them to work faster. And with this group working at what she believed to be their peak, she sat herself at a computer, and although she herself was inexperienced with the program used here, she mastered it quickly, but came out of an intense evening of work with a massive headache...

D1 LE Event- Influence power: 1eF 1 Dark Side
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D1 LE Event- Leadership (Pres): 3eA+2eD 1 success
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D1 LE Event- Computers (int): 3eA+2eD 5 successes, 2 threat
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Total 7 successes, 2 Threat

1 Reputation + Talent gained!

Author:  Dapper Dog [ Sun Oct 16, 2016 11:43 pm ]
Post subject:  Re: [Day 1 - LE - Event] Night at the Museum

Rewards

Kristal: + 1 Reputation
Khalim: +1 Reputation
Sylvain: +1 Reputation & Talent
Baesal: +1 Reputation & Talent
Shaisha: + 1 Reputation
Moyr: +1 Reputation
Remmington: +1 Reputation & Talent
Rumum: +1 Reputation
Grenda: +1 Reputation
Nunki: +1 Reputation & Talent

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