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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 12:29 am 
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Sure, the future is now.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 3:28 am 
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In the force power: Move tree, to acquire Control, one must buy both Range, right? It has both as prerequisites?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 3:45 am 
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I believe you just need one or the other, they are just the path to get there.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 4:02 am 
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With the time jump, and some of us having a great deal to do and research in the interim, how should we handle collecting resources and making rolls? Should we put them in our PF with descriptions of what we try to do to supplement our research? Or should we just hold off and put those rolls in Day 4 threads?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 5:07 am 
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Conflict rolls?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 5:11 am 
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Haha I knew I forgot something, roll a D10 if you get higher then your conflict it goes up and Conflict resets to 0, if Lower it goes down and reset to 0.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 5:17 am 
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Dapper Dog wrote:
Haha I knew I forgot something, roll a D10 if you get higher then your conflict it goes up and Conflict resets to 0, if Lower it goes down and reset to 0.


Noob here.

Sorry I do not understand this roll. For example I have Conflict 1 from the previous session.

I rolled 2. What does than mean? My morality goes up by 1?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 5:19 am 
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Yep.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 7:27 am 
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Can advantages in the event be used to give some kind of boost to other players, or anything like that?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 7:35 am 
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For conflict. Do we just roll once per instance/day/session versus the Conflict we got. Cause I have at least 3 instances of it.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 8:18 am 
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Xevine Distraacht wrote:
Can advantages in the event be used to give some kind of boost to other players, or anything like that?


Not necessarily related to this, but is the combat event going to be limited slots for PC-s?

Does the upgrade to Challenge die affect ALL rolls? I rolled Fear with a difficulty die, but failed either way.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 11:08 am 
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All rolls in that event are affected by Fear besides Fear itself.
Xevine Distraacht wrote:
Can advantages in the event be used to give some kind of boost to other players, or anything like that?

I will need an explanation.
Remmington Thalalas wrote:
For conflict. Do we just roll once per instance/day/session versus the Conflict we got. Cause I have at least 3 instances of it.

Once per session for your total conflict.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 11:09 am 
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Can I "spend" any advantage I might have to give someone else a boost or some kind of help?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 11:10 am 
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Xevine Distraacht wrote:
Can I "spend" any advantage I might have to give someone else a boost or some kind of help?

Yeah I considered this, the next group event I will have clear rules on this, so no for this time.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 11:11 am 
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Thanks!

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 11:11 am 
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Combat event will be limited to 3 PCs.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 1:43 pm 
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In combat rounds, is it incidental, maneuver or action to commit a die to a power or a talent?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 2:12 pm 
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Also, how much would it cost to buy a slave and can we get one here on Korriban?

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 2:42 pm 
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Zeno Deathwright wrote:
In combat rounds, is it incidental, maneuver or action to commit a die to a power or a talent?

Incidental, I believe. I will check my books. I do not believe it is a maneuver unless it says so.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 2:45 pm 
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Zeno Deathwright wrote:
Also, how much would it cost to buy a slave and can we get one here on Korriban?

300 credits for a no skill slave.

And sure at the space port. There is a fellow, twi'lek, named Gram that runs that racket.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 10:03 pm 
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For lightsaber crafting, can one only make a basic lightsaber hilt? Or can one choose to make it a double-bladed, pike or shoto? Because I'd totally go for a shoto.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 10:04 pm 
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Zeno Deathwright wrote:
For lightsaber crafting, can one only make a basic lightsaber hilt? Or can one choose to make it a double-bladed, pike or shoto? Because I'd totally go for a shoto.

You can totally do shoto, Jo'ren made a double bladed.

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 10:14 pm 
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and one here

http://www.korriban.fallenash.com/viewtopic.php?f=17&t=384

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 Post subject: Re: Questions for the GM
PostPosted: Fri Oct 21, 2016 10:42 pm 
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another!

http://www.korriban.fallenash.com/viewtopic.php?f=17&t=387

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 Post subject: Re: Questions for the GM
PostPosted: Sat Oct 22, 2016 1:15 am 
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Looking for info on the Children of the Emperor: viewtopic.php?f=20&p=8019#p8019


... If there is any. :lol:

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