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 Post subject: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 8:35 am 
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Exar Kun's bloody tail in a bunch, where is it?!

Sinea was furious.... her attempt at flying was decent enough.... until she hit a branch, and dropped her lightsaber. She was furious, but nonetheless, looked around.... no way on earth is she leaving that here. She worked hard on that one, for Sith's sake.

She tried to focus her mind, but it wasn't working.... she hasn't felt so nervous and frustrated in a long, long time.

D9 LM Seeking lightsaber: 2eF 1 Light Side, 1 Dark Side
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 12:56 pm 
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When se shakes off the dzed feeling she is in a lush jungle with a small creature the size of a house pet with green leathery skin and two whip like tails, it purrs at her but it looks more adorable than fearsome.

In its mouth is her lightsaber.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 12:58 pm 
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"Why hello there.... you." Welp... that was.... something? She reached out a hand slowly, seeing how the pet reacts.

OOC: Xenology to identify, Charm to... charm?

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 3:30 pm 
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The creature recoils and hops back and seems to be playing for now.

OOC: Xenology is Average, Charm is Average with a setback die for being an wild creature.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 3:33 pm 
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Sinea thought about her studies.... did this thing reminded her of something?

"Come here, I want to pet you...." Maybe that'll work? It worked on Zeno....

D9 LM - What is this thing? Xenology: 3eA+2eD 3 successes, 3 threat
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D9 LM - Here.... thingie, thingie. Charm, Setback die for widness: 1eP+1eA+2eD+1eS 0 successes, 1 threat
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:22 pm 
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The vine cat cub does not seem to listen and just plays back and forth before darting off into the brush with her lightsaber.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:23 pm 
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"Come pet...." She almost hissed as she tried to follow.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:46 pm 
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The vine cub dashes up a tree and is now about seven meters above her on a branch chewing on her lightsaber. Another vine cub approaches and they soon start fighting over the new discovery in the trees.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:48 pm 
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Really?

"Kitten!" Not sure that the vine cat would hear her, she tried again. "Bring that back!" She glanced about, hoping that the saber would fall down.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:54 pm 
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Sinea Okatesh wrote:
Really?

"Kitten!" Not sure that the vine cat would hear her, she tried again. "Bring that back!" She glanced about, hoping that the saber would fall down.

OOC: Roll a force die for semi random funsies.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:55 pm 
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D9 LM - Semi Randdom Funsies: 1eF 2 Light Side
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:58 pm 
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The two vine cubs eventually start wrestling and the lightsaber falls to the floor with a slight thump. It rolls down an incline into a small puddle of brackish water.

OOC: Perception or Vigilance at Hard or Sense roll please.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 9:59 pm 
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Her eyes tracked the saber, and she moved to reach it.

D9 LM - Vigilance, Boost from Uncanny Senses, Destiny: 2eP+1eA+1eB+3eD 1 success, 2 advantage
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 10:13 pm 
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In the brackish water she sees the reflection of a large vine cat adult standing over her from behind preparing to pounce!

OOC: Vigilance for Initiative.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Wed Nov 02, 2016 10:18 pm 
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Oh joy. She stood at the ready.

OOC: Do I reach the lightsaber before combat, or during combat?

D9 LM Vigilance Initiative, Boost from Talent: 1eP+2eA+1eB 2 successes, 2 advantage
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 12:50 am 
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The vine cat crouches but she catches sight of two more for a total of three working together to hunt Sinea… they have her surrounded in the jungles of Yavin IV.

OOC: The Vine Cats are at short range to Sinea. Spend a destiny to upgrade her next attack.

Init: Sinea, Vine Cats (3)

Vine Cats: 2eA 1 success, 1 advantage
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 6:26 am 
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Sinea considered running.... but being surrounded, that didn't seemed good until she showed at least one cat how it's done. Her red saber lit up as she moved to the cat that was behind her. Unfortunately, she missed, but hopefully the cat will think again.

OOC: Maneuver to move to Cat behind her, 2nd Maneuver for -2 strain to Aim, Attack. Using Advantages to give setback die to attacked cat.

D9 LM Cat fight - Boost from maneuver, upgraded difficulty: 2eA+1eB+1eC+1eD 0 successes, 2 advantage
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 12:42 pm 
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The creatures evade the strike as one of the vine cats leaps at Sinea and rakes her with sharpened claws drawing a neat line of blood moving swiftly to keep her from striking back easily. Even so she is able to kick one away before it can try and maul her.

OOC: Sinea takes 3 wounds after soak and the vine cats suffer 1 wound due to strain. Now Round 2. Cats have Melee Defense 1, so 1 setback to Sinea. Spend Destiny to Upgrade her attack.

Vine Cats Brawl + Guarded Stance: 2eP+1eA+2eD+2eS 1 success, 1 threat
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Vine Cats Brawl + Guarded Stance: 1eS 0 successes
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 12:45 pm 
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Darn cats! Sinea was not happy, and she waved her lightsaber in anger, cutting into one of the cats.

Maneuver: Aim, Action attack, 9 damage done, advantage used to recover strain

D9 LM - Catfight! Lightsaber (Brawn), Boost from Aim, Upgraded Challenge: 2eA+1eB+1eC+1eD 1 success, 2 advantage
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Wounds: 9/12
Strain: 14/14
Soak: 3
Defense: 0

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 12:54 pm 
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Sinea's expert attacks cuts down two vine cats but the last one uses an opening to leap on her and bite into her shoulder.

OOC: Sinea takes another 3 wounds after soak and the cat takes 1 wound from strain for a total of 11.

Vine Cats Brawl + Aim: 3eA+2eD+1eS+1eB 1 success, 1 threat
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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 1:00 pm 
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"Jedi strangle your kittens, you maniac!" Shouted the graceful lady. "That hurt!" She popped a stimpack to stem the woundws for now, and then used her lightsaber. Again. After some careful aiming. It was effective.

OOC: Stimpack used to heal 5 (?) wounds, -2 strain to Aim, 9 damage done

D9 LM - Catfight! Lightsaber (Brawn), Boost from Aim: 2eA+1eB+2eD 1 success
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Wounds: 11/12
Strain: 12/14
Soak: 3

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 1:04 pm 
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Sinea cuts the last of the vine cats down, the sizzling corpse falling into two pieces at her feet.

Her blood is arm against her skin mingling with the misty rain from above that sizzles against her lightsaber.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 1:07 pm 
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"I hate cats...." She looked down at what was at her feet as she turned off her lightsaber, and shivered. Stupid rain, stupid jungle.... it better be worth. She wandered whether she should take the corpses back with her.... a petty, vengeful side of her wanted to.

OOC: Can I take a corpse back, can it be used for foodstuffs or trade?

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 1:09 pm 
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You can probably drag one with you.

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 Post subject: Re: [D9 LM] Lost Light
PostPosted: Thu Nov 03, 2016 1:13 pm 
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With the strength of pettines, Sinea started towards the camp, dragging the cat behind her.

"Stupid cat, stupid jungle, stupid weather.... stupid Harad. Use a glider, it builds character." She said in a sing song voice. "I'm goign to put this cat where the sun don't shine, not even on Korriban!"

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