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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 7:48 pm 
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That should be another marine down and a setback on their next shot.

Hope that gives you time to stim Kristal next round.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:02 pm 
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Was afraid of something like that.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:08 pm 
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I think I'm down.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:10 pm 
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Damn.

Gotta hope for Triumph or enough advad to set off a crit from my next shot then. :?

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:12 pm 
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Well, there's a stimpack on me you could maybe use... but I dont know how many maneuvers and what not that would use up

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:14 pm 
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Theoretically I can finish the marines with 2 actions . . . . it's all on the dice though.

Don't particularly want to come out of cover until there is only one enemy to shoot at me.


On the good side, I also have a stimpak and a basic medpack on me.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:16 pm 
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Take one group down, stim Layne, Laybe stims me and we descend like uhholy angels on those poor troopers.

Possibly.

Balls in your court either way Grenda

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:21 pm 
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Bah no Triumph or any advantage at all, but another dead marine.

I'm getting through them slowly.

Now wish I'd had the creds for a repeating blaster.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:37 pm 
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I don't like explosions when I can't run from them.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:38 pm 
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/menaces over the unconscious bodies of her 'allies' with a lit lightsaber . . . . and then heals them anyway.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:39 pm 
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*wakes up. stabs both the rodian and kristal*

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:46 pm 
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Kristal!!

My Med check on you is just 2 Ability and 3 Difficulty . . . do you want me to try, or shall we drag you to the med droids?

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:49 pm 
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Layne is up, and has a Stim as well, no?

Otherwise, I'm not sure what the inherent risk at attempting that med-check is! :o

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:53 pm 
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Just checked the rules . . . there is no threat! I thought there was if I failed. Must have been remembering the wrong healing system.

Off to roll now.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 8:55 pm 
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Just don't kill me :lol:

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 9:00 pm 
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Healed 2 wounds, does that get you back to conscious?

If not I stab you with Layne's stimpak as well.

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sat Nov 05, 2016 9:03 pm 
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Just gotta be positive I think, and can't go Negative (as far as I know). So should be good!

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sun Nov 06, 2016 6:35 am 
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Congrats on surviving team! Rough though Kris. :?

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sun Nov 06, 2016 6:38 am 
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Just don't ask me for a hand next time...

I only have one left. :oops: :cry: :oops:

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 Post subject: Re: Light in the Darkness (bonus combat event)
PostPosted: Sun Nov 06, 2016 6:47 am 
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I'll you a hand next time. Not mine to be clear. How do you feel about cybernetics? How do you feel about cybernetics I dumpster dive for? :lol:

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