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 Post subject: Re: Questions for the GM
PostPosted: Sun Oct 16, 2016 5:24 pm 
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Lets set it to once per scene for strain recovery.

A scene is usually a time slot, and not until the end of an event, so a multi-session event is one scene.

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 Post subject: Re: Questions for the GM
PostPosted: Sun Oct 16, 2016 8:55 pm 
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Did we up the cap on how many Destiny Points can be used per day per player? :?

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 Post subject: Re: Questions for the GM
PostPosted: Sun Oct 16, 2016 10:05 pm 
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Shaisha Vreysk wrote:
Did we up the cap on how many Destiny Points can be used per day per player? :?

No it should be that way I am till trying to balance it, in some cases I allowed more as there was a great deal of Destiny and I will be spending more for events on Day 2.

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 Post subject: Re: Questions for the GM
PostPosted: Sun Oct 16, 2016 11:41 pm 
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When does reputation change? At the end of the event where you gain/lose reputation, at the end of the day, or at the end of the session?

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 Post subject: Re: Questions for the GM
PostPosted: Sun Oct 16, 2016 11:43 pm 
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Day change.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 1:19 am 
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Quote:
Reputation Level 9: You are the future of the Sith, perhaps you are favored by the Emperor. Rolls during School events give you 2 boost dice and upgrade 1 ability die as you are expected to succeed and given every chance to do so. Due to such greatness a Triumph success is considered a normal victory if the student succeeds at the event, you were always expected to do well.


Does the Upgrade affect all rolls, like the Boost dice, or just 1 roll?

Making sure before I set up my dicepools for the day. :)

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 1:21 am 
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All rolls, which is why you can't get Triumph success.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 2:24 am 
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Do I have to declare the use of the bonus dice from Lord Zash's Knowledge before or after the roll?

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 2:25 am 
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Nunki Malyna wrote:
Do I have to declare the use of the bonus dice from Lord Zash's Knowledge before or after the roll?

Always before for ANY bonus stuff.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 2:27 am 
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Should I note Bonus dice from Rep as well then in the future?

Or is that it's a required part of the Sig line make that alright to leave out in the roll itself.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 2:28 am 
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Part of the Sig line o it is assumed to be in use for events that utilize Reputation.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 1:41 pm 
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Dapper Dog wrote:
OOC: I will need a survival roll at average difficulty, if you have Foresee or Seek that would probably yield better results. Setback die due to the heat.

Dapper Dog wrote:
OOC: I will need a Survival roll at Hard difficulty, if you have Foresee or Seek that would probably yield better results. Setback die due to the heat. Remmington has a Boost die due to his knowledge.

If there is a group can we use Assistance rules?

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 3:22 pm 
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Jun-Tsu Farro wrote:
Dapper Dog wrote:
OOC: I will need a survival roll at average difficulty, if you have Foresee or Seek that would probably yield better results. Setback die due to the heat.

Dapper Dog wrote:
OOC: I will need a Survival roll at Hard difficulty, if you have Foresee or Seek that would probably yield better results. Setback die due to the heat. Remmington has a Boost die due to his knowledge.

If there is a group can we use Assistance rules?

Yes that is fine.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 6:44 pm 
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If we want to spar in the training yard can we get access to training sabers relatively easy?

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 6:45 pm 
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Zeno Deathwright wrote:
If we want to spar in the training yard can we get access to training sabers relatively easy?

Yep, but you don't keep them.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 6:46 pm 
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That's A-OK.

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 9:07 pm 
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For Force rolls in threads that aren't in combat.

Would it be alright to attempt them again after a bit of time has passed? Or how would that work?

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 Post subject: Re: Questions for the GM
PostPosted: Mon Oct 17, 2016 9:08 pm 
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Kristal Serasai wrote:
For Force rolls in threads that aren't in combat.

Would it be alright to attempt them again after a bit of time has passed? Or how would that work?

You can do that, sure.

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 4:01 am 
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I entered the wrong dice while rolling for the second round of the holocron repair. Can I re-roll?

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 4:03 am 
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Baesal Zyn wrote:
I entered the wrong dice while rolling for the second round of the holocron repair. Can I re-roll?

Sure.

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 2:43 pm 
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is Lord Hoshi on KOrriban at the moment?

Also, are other Lord/Darths open for apprenticeship, or at least convinceable, who are not on the list?

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 2:46 pm 
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Xevine Distraacht wrote:
is Lord Hoshi on KOrriban at the moment?

Also, are other Lord/Darths open for apprenticeship, or at least convinceable, who are not on the list?

Totally those listed are just some of the more influential or controversial, she is not on the planet, did you wish to speak to her?

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 2:50 pm 
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Not in a way that Xev wants to seek her out, at least not yet.

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 5:33 pm 
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As this has come up a few times, would it be possible to clarify in future events where "if you achieve 5 successes, you're awesome" kind of boni are, to clarify whether that means:

1. Successes as per results of a die (2 successes, 1 despair, etc...)
2. Successful rolls

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 Post subject: Re: Questions for the GM
PostPosted: Tue Oct 18, 2016 5:49 pm 
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Yeah that is on my list, for this one I will just go with successes on the rolls as that seems to be easier to understand.

Probably what I will use going forward.

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