The Dark Academy on Korriban

The Seat of Power for the Sith


* Login   * Register * FAQ    * Search
It is currently Fri Nov 15, 2024 9:53 am

All times are UTC




Post new topic Reply to topic  [ 571 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22, 23  Next
Author Message
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:15 am 
Offline
User avatar

Joined: Thu Oct 06, 2016 12:33 pm
Posts: 1213
Just checking for the Final Stand:

1. For the two free choices we all get, can I choose Everyone Fights, No one Quits twice? Or does it have to be two different rolls in that section?

2. If enough advantages are rolled to activate weapon effects (e.g. critical hits or multiple attacks via Linked), how does that affect the kill count?

3. Can I use Second Wind during this event (1/ encounter recover 1 strain per track of Second Wind), or Parry to turn the auto wounds into strain?

4. Do defensive things like Sense (committed die) or my Sith armour provide a boost or otherwise affect anything here?

Phew, think that's all of my questions covered ;)

_________________
Force Sensitive | True Sith | Heir to a Sith Bloodline | D9: Reputation 9 / Graduation 12 | Athletic | Tough | Shii-Cho Warrior | The Seeker | Savant's Path | Team Vengean | Team Exar Kun
"A Sith chooses their own path, their own destiny."
Wears or carries: Heavy clothing, red double-bladed lightsaber (The Red Menace), back up regular red lightsaber (Jerkface), comlink, utility belt and backpack with things, Sith armour with impressive cloak.


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:31 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Basically it's a huge battle so as much as I would love to model all the defensive traits this is easier for ym sanity to say no.. If you activate Linekd or Mutli attack you just add an extra kill.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:31 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Everyone Fight, No one Quits is mandatory at least once but you can keep choosing it if you want.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:34 am 
Offline
User avatar

Joined: Thu Oct 06, 2016 12:33 pm
Posts: 1213
Cool, and the force option can be any power, just get creative? (Had to be one more question ;))

_________________
Force Sensitive | True Sith | Heir to a Sith Bloodline | D9: Reputation 9 / Graduation 12 | Athletic | Tough | Shii-Cho Warrior | The Seeker | Savant's Path | Team Vengean | Team Exar Kun
"A Sith chooses their own path, their own destiny."
Wears or carries: Heavy clothing, red double-bladed lightsaber (The Red Menace), back up regular red lightsaber (Jerkface), comlink, utility belt and backpack with things, Sith armour with impressive cloak.


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:35 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Sure.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 1:01 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 5:15 am
Posts: 1776
Where does D11 happen?

_________________
Force Sensitive | Lethan Twi'lek | Criminal | Shadow | Radical | Subversive | The Red Wraith | Tentacle Entente | Team Jadus Unofficial
Reputation: 5 | Graduation: 10 | Description


concealing clothes, survival wear and gear, hand scanner, backpack, datapad, commlink, knife, blaster, double-blade lightsabre, the Red Mask of Yavin


"The greatest obstacle to unbridled personal liberty is not the existence of evil regimes, but the deluded belief in the existence of good ones."


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 1:06 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
In the future.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 1:29 am 
Offline
User avatar

Joined: Thu Oct 06, 2016 12:33 pm
Posts: 1213
The Undiscovered Country.

One last event question: when do the wounds suffered for taking a bonus option actually apply? Before or after you make your rolls? Just wondering if I can squeeze in another option or not (I'm at 14 wounds after my last action, so can I roll again to make an attempt at points and then be unconscious afterwards)?

_________________
Force Sensitive | True Sith | Heir to a Sith Bloodline | D9: Reputation 9 / Graduation 12 | Athletic | Tough | Shii-Cho Warrior | The Seeker | Savant's Path | Team Vengean | Team Exar Kun
"A Sith chooses their own path, their own destiny."
Wears or carries: Heavy clothing, red double-bladed lightsaber (The Red Menace), back up regular red lightsaber (Jerkface), comlink, utility belt and backpack with things, Sith armour with impressive cloak.


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 1:30 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Jo'ren Rath wrote:
The Undiscovered Country.

One last event question: when do the wounds suffered for taking a bonus option actually apply? Before or after you make your rolls? Just wondering if I can squeeze in another option or not (I'm at 14 wounds after my last action, so can I roll again to make an attempt at points and then be unconscious afterwards)?

If you want to push it to the limit, go for it.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 3:02 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 1:07 pm
Posts: 2455
Layne Hoshin wrote:
I got melee defense 1. Too bad different sources don't stack or else my ancient sith sword would leave with me with melee defense 2


Actually, this begs the question. If you have multiple Defensive traits from multiple weapons do they stack, since they say they increase your melee defense equal to their rating rather than give you a melee defense equal to your rating? I would assume the intention would be to have them stack with armor that specifically provides melee defense rather than just all around defense.

_________________
Sith Lord | Force Sensitive | Human (sith-blood) | Reputation 7 | Imperial Noble | Pilot | Duelist | 16 Graduation Points | Bane of Death's Shadow | Zash's Talent | Team Zeno
Equipment: armored clothes, utility belt, datapad, custom tuk'ata helm, shoto (pravá ruka) & shoto (ľavá ruka), backpack, wilderness survival kit


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 3:05 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 6:16 pm
Posts: 1212
Zeno Deathwright wrote:
Layne Hoshin wrote:
I got melee defense 1. Too bad different sources don't stack or else my ancient sith sword would leave with me with melee defense 2


Actually, this begs the question. If you have multiple Defensive traits from multiple weapons do they stack, since they say they increase your melee defense equal to their rating rather than give you a melee defense equal to your rating? I would assume the intention would be to have them stack with armor that specifically provides melee defense rather than just all around defense.


Multiple sources of defense do not stack according to p213

_________________
Force Sensitive | Human | Reputation 3 | Elevated Slave | Intimidating | Little Wrath
Carries: Armored Robes, Lightsaber(Darksaber), Lightsaber(Shoto), Brass Knuckles, Ancient Sword, Broken Blade, Glowrod, Commlink
"You mean nothing to me."


Last edited by Layne Hoshin on Sat Nov 05, 2016 3:05 am, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 3:05 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 4:03 pm
Posts: 396
This has been a common topic on the FFG forums. Designers always say if you have several Defense sources then only the highest number counts. They don't add. :(

_________________
Force Sensitive * Rodian * Criminal * Reputation 6 * Hutt Lackey *

Graduation Points = 7


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 3:07 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Yeah I flubbed that rule but this is the correct ruling, the highest is the one used.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 3:35 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 10:18 am
Posts: 1342
Alright.

So, is it possible to use two manuevers in a single round for aiming to get two boost dice?

Given I got an extra one from Vigilance Triumph, gonna make that wookie hurt :evil:

_________________
Force Sensitive | Human | Reputation: 7 | Imperial Noble | Acolyte | Disciplined | Jedi Killer | "Traitor's" Daughter
On Person: Heavy Clothing, Comlink, Combat Knife, Ancient Sword/Lightsaber

"Cowardice is beneath me."

Bio


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 3:38 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Yep.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 4:03 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 1:07 pm
Posts: 2455
So having 2 defensive mods on dual sabers doesn't give 2 melee defense?

_________________
Sith Lord | Force Sensitive | Human (sith-blood) | Reputation 7 | Imperial Noble | Pilot | Duelist | 16 Graduation Points | Bane of Death's Shadow | Zash's Talent | Team Zeno
Equipment: armored clothes, utility belt, datapad, custom tuk'ata helm, shoto (pravá ruka) & shoto (ľavá ruka), backpack, wilderness survival kit


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 4:03 am 
Offline
User avatar

Joined: Wed Oct 05, 2016 10:18 am
Posts: 1342
So, I've been curious about this for a while and as it seems it will come up soon. Best to ask now :D

With Aim, does it work like this?

Round 1
Aim: Get one Boost Dice
Round 2
Aim: Get Two Boost Dice
Round 3
Aim: To continue to get 2 boost dice

_________________
Force Sensitive | Human | Reputation: 7 | Imperial Noble | Acolyte | Disciplined | Jedi Killer | "Traitor's" Daughter
On Person: Heavy Clothing, Comlink, Combat Knife, Ancient Sword/Lightsaber

"Cowardice is beneath me."

Bio


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 4:04 am 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Yeah if you do nothing but aim, yes.

Or take strain and aim twice in a round.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:01 pm 
Offline
User avatar

Joined: Thu Oct 06, 2016 12:33 pm
Posts: 1213
Zeno Deathwright wrote:
So having 2 defensive mods on dual sabers doesn't give 2 melee defense?


Looks like no, but I guess it means you keep your defense if one of those sabers gets damaged or you get disarmed of one of them.

EDIT: does the same thing apply for Accurate as well then?

_________________
Force Sensitive | True Sith | Heir to a Sith Bloodline | D9: Reputation 9 / Graduation 12 | Athletic | Tough | Shii-Cho Warrior | The Seeker | Savant's Path | Team Vengean | Team Exar Kun
"A Sith chooses their own path, their own destiny."
Wears or carries: Heavy clothing, red double-bladed lightsaber (The Red Menace), back up regular red lightsaber (Jerkface), comlink, utility belt and backpack with things, Sith armour with impressive cloak.


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 12:16 pm 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
The second weapon is not active until you spend 2 advantage, those traits are not active until you activate it, I flubbed this too but once activated you can use those qualities but Accurate is lost as the attack roll is made.

Live and learn :)

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 2:00 pm 
Offline
User avatar

Joined: Wed Oct 05, 2016 1:07 pm
Posts: 2455
so, you never get that second accurate bonus?

_________________
Sith Lord | Force Sensitive | Human (sith-blood) | Reputation 7 | Imperial Noble | Pilot | Duelist | 16 Graduation Points | Bane of Death's Shadow | Zash's Talent | Team Zeno
Equipment: armored clothes, utility belt, datapad, custom tuk'ata helm, shoto (pravá ruka) & shoto (ľavá ruka), backpack, wilderness survival kit


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 2:09 pm 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
Unless you get disarmed.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 2:10 pm 
Offline
User avatar

Joined: Wed Oct 05, 2016 1:07 pm
Posts: 2455
hmm, that makes dual wielding significantly less useful than a double blade

_________________
Sith Lord | Force Sensitive | Human (sith-blood) | Reputation 7 | Imperial Noble | Pilot | Duelist | 16 Graduation Points | Bane of Death's Shadow | Zash's Talent | Team Zeno
Equipment: armored clothes, utility belt, datapad, custom tuk'ata helm, shoto (pravá ruka) & shoto (ľavá ruka), backpack, wilderness survival kit


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 2:15 pm 
Offline
User avatar

Joined: Sun Oct 02, 2016 1:26 am
Posts: 3534
I think that is intended, the main bonus for dual wield is the second attack and mixing and matching active procs.

_________________
Head GM | Darth Chocolate of the Sith | Duelist


Top
 Profile  
Reply with quote  
 Post subject: Re: Questions for the GM
PostPosted: Sat Nov 05, 2016 2:15 pm 
Offline
User avatar

Joined: Wed Oct 05, 2016 6:16 pm
Posts: 1212
Dapper Dog wrote:
I think that is intended, the main bonus for dual wield is the second attack and mixing and matching active procs.


Excuse me. I think you'll find that the main bonus for dual wielding is looking cool. :evil:

_________________
Force Sensitive | Human | Reputation 3 | Elevated Slave | Intimidating | Little Wrath
Carries: Armored Robes, Lightsaber(Darksaber), Lightsaber(Shoto), Brass Knuckles, Ancient Sword, Broken Blade, Glowrod, Commlink
"You mean nothing to me."


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 571 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22, 23  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Vision Theme by Black Fusion © 2007 Frost